Virtual Reality for Education? A Discussion About Possibilities

What is virtual reality? "Virtual Reality (VR), sometimes referred to as immersive multimedia, is a computer-simulated environment that can simulate physical presence in places in the real world or imagined worlds." (wikipedia.com) What is the current state of the technology to enable VR? And what role, if any, can it or should it have in teaching and learning at Duke? We invite you to join us for a brief introduction to VR followed by an open discussion about the benefits, concerns, and possibilities VR might bring to Duke's educational experiences. Please bring your questions and your experiences to share during this session. Note that the hour prior to the discussion (from 2:00-3:00) will offer you the opportunity to experience two different VR technologies. We will have an Oculus Rift and a cardboard kit from Unofficial Cardboard that works with a cell phone and an app so that you can try them out. You can register to win one of the cardboard kits at the discussion or the demo period. This meeting is offered by the Duke Digital Initiative (DDI). For more information about DDI, visit https://dukedigitalinitiative.duke.edu.

Event Speaker: 
Mark McGill, Seth Anderson, and Chris Lorch, Discussion Leaders
Event Date: 
Wednesday, April 22, 2015 - 15:00 to 16:00
Event Recurring: 
No
Event Sponsor: 
/principals/users/agrp_DukeDigitalInitiative
Event Co-Sponsors: 
Center for Instructional Technology (CIT),Office of Information Technology (OIT)
Event Status: 
Event Location: 
RENCI Center - Telecommunications Bldg.
Event Contact ID: 
181181
Event Contact: 
Evans, Elizabeth A.
Event Contact Email: 
Event Contact Phone: 
695-2344
Event Sequence: 
0
Event GUID: 
CAL-8a0870ef-4c22aed6-014c-2429718f-00006ec5demobedework@mysite.edu