If human beings are creating artificial intelligence that influences the future, who determines which of us get to imagine that future? Whose voices will be heard, and whose imagination and vision will be realized?
Duke China-US Summit 2021 registration is OPEN NOW! Be an early RSVP to secure spots at our exclusive workshops and networking sessions: https://lnkd.in/gavNmbw
Themed "Rebuilding 2021: Shared Struggles in China-U.S. relations", Duke China-US Summit will take place on MAR 20 - MAR 21, consisting of 4 panels, featuring 15 distinguished speakers across industry and discipline:
Panel 1: Culture & Society, featuring Ian Johnson, Shaun Rein, Dr. Minghao Zhao, moderated by Dr. Ken Rogerson
Join us on January 14th for the premiere of The (In)visible Organ documentary and to celebrate Cervical Cancer Awareness month with the release of a documentary film. The 50-min film will be screened live and followed by a brief discussion with the director Andrea Shinyoung Kim, producers, and members from cast.
The (In)visible Organ documentary investigates how the design of technology impacts healthcare, especially when concerning an intimate part of the female body.
Hear from Madeline Parker on Duke Energy, its role in environmental justice issues, and what NC WARN is doing about it! Madeline Parker is the Youth Climate Justice Organizer for NC WARN, an organization that is pushing Duke Energy to move away from fossil fuels, working in partnership with social justice, environmental, consumer protection, housing, labor and faith allies.
Register here by 5:15PM EST the day of the event: http://tinyurl.com/y23xxyes
As a new approach to course design, Gameful pedagogy "takes inspiration from how good games function, and applies that to the design of learning environments. Gameful design operates in a self-deterministic framework-we want to apply what self-determination theory says about how intrinsic motivation works to build motivating classroom experiences." In this talk, Prof. Qian Liu will discuss how to implement this gameful pedagogy in foreign language courses with her "Business Chinese" and "Media Chinese" courses as examples.
We want our students to be deeply engaged in their learning. We want them to work hard and take on intellectual challenges. We want them to take risks and try new things. And perhaps most importantly, we want students to be resilient in the face of failure. So why it is that the design of our educational system - including colleges and universities - encourages exactly the opposite behaviors? I propose that our grading and assessment systems are the heart of the problem.
Omari Akil will describe the challenges of leaving the tech industry and starting Board Game Brothas, one of the few Black owned hobby board game publishing companies in the country. He explains the motivation behind designing and producing games like Rap Godz, which focus on Black Culture yet require no knowledge or understanding of the source material in order to have a fun and engaging experience while playing. He will also touch on the racial tensions in the United States and how they have impacted the hobby board game industry.
As China-U.S. relations enter a new era of rising tensions, Duke China-U.S. Summit (DCUS) 2020 seeks to engage experts, commentators and professionals across industries to discuss emerging opportunities for China and the U.S. to maintain a constructive relationship. The summit is schedule on Saturday, Feb 29th at Penn Pavilion. Conversations will be centered around the theme of "Beyond 2020: China-U.S. Relations in the New Decade".
Join us in celebrating the opening of the "Who Owns Poverty in Mexico?," and "QueerXscape" at the Rubenstein Arts Center!
Drop by the Ruby on Friday at noon for a casual art talk and free lunch to learn about the behind-the-scenes aspect of the creative process, careers in the arts, and more.